#include #include #include #include #include #include #include #include #include "global.h" #include "camera.h" #include "control.h" std::atomic running(true); void signalHandler(int signal) { running.store(false); } int main(void) { std::signal(SIGINT, signalHandler); double dest_fps = readDoubleFromFile(destfps_file); if (dest_fps <= 0) dest_fps = 30.0; cfg_load_all(); double avoid_gain_val = readDoubleFromFile(cone_avoid_gain_file); int avoid_range_val = (int)readDoubleFromFile(cone_avoid_range_file); int hold_frames_val = (int)readDoubleFromFile(cone_hold_frames_file); if (avoid_gain_val > 0) g_cfg.cone_avoid_gain = avoid_gain_val; if (avoid_range_val > 0) g_cfg.cone_avoid_range = avoid_range_val; if (hold_frames_val > 0) g_cfg.cone_hold_frames = hold_frames_val; int frame_delay = CameraInit(0, dest_fps, 320, 240); if (frame_delay < 0) { std::cerr << "CameraInit failed" << std::endl; return -1; } ControlInit(); std::cout << "All services started" << std::endl; while (running.load()) { auto t_start = std::chrono::steady_clock::now(); CameraHandler(); target_speed = g_cfg.speed; auto elapsed = std::chrono::steady_clock::now() - t_start; auto remain = std::chrono::milliseconds(frame_delay) - elapsed; if (remain > std::chrono::milliseconds(1)) std::this_thread::sleep_for(remain); } std::cout << "Stopping..." << std::endl; std::this_thread::sleep_for(std::chrono::milliseconds(500)); ControlExit(); cameraDeInit(); std::cout << "Stopped." << std::endl; return 0; }