Use non-meshlet backend

This commit is contained in:
MCRcortex
2024-07-17 23:10:38 +10:00
committed by GitHub
parent 867431751a
commit 086a7ee6a9

View File

@@ -116,7 +116,7 @@ public class VoxelCore {
}
private AbstractFarWorldRenderer<?,?> createRenderBackend() {
if (true) {
if (false) {
System.out.println("Using Gl46MeshletFarWorldRendering");
return new Gl46MeshletsFarWorldRenderer(VoxyConfig.CONFIG.geometryBufferSize, VoxyConfig.CONFIG.maxSections);
} else {