Use non-meshlet backend
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@@ -116,7 +116,7 @@ public class VoxelCore {
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}
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private AbstractFarWorldRenderer<?,?> createRenderBackend() {
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if (true) {
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if (false) {
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System.out.println("Using Gl46MeshletFarWorldRendering");
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return new Gl46MeshletsFarWorldRenderer(VoxyConfig.CONFIG.geometryBufferSize, VoxyConfig.CONFIG.maxSections);
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} else {
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