update
This commit is contained in:
@@ -69,6 +69,11 @@ public abstract class AbstractRenderPipeline extends TrackedObject {
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this.sectionRenderer = sectionRenderer;
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}
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//Called before the pipeline starts running, used to update uniforms etc
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public void preSetup(Viewport<?> viewport) {
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}
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protected abstract int setup(Viewport<?> viewport, int sourceFramebuffer, int srcWidth, int srcHeight);
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protected abstract void postOpaquePreTranslucent(Viewport<?> viewport);
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protected void finish(Viewport<?> viewport, int sourceFrameBuffer, int srcWidth, int srcHeight) {
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@@ -200,8 +205,19 @@ public abstract class AbstractRenderPipeline extends TrackedObject {
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public abstract void setupAndBindTranslucent(Viewport<?> viewport);
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public void bindUniforms() {
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this.bindUniforms(-1);
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}
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public void bindUniforms(int index) {
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}
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//null means no function, otherwise return the taa injection function
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public String taaFunction(AbstractSectionRenderer<?,?> renderer, String functionName) {
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public String taaFunction(String functionName) {
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return this.taaFunction(-1, functionName);
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}
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public String taaFunction(int uboBindingPoint, String functionName) {
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return null;
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}
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@@ -90,14 +90,18 @@ public class IrisVoxyRenderPipeline extends AbstractRenderPipeline {
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}
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@Override
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protected int setup(Viewport<?> viewport, int sourceFramebuffer, int srcWidth, int srcHeight) {
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public void preSetup(Viewport<?> viewport) {
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super.preSetup(viewport);
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if (this.shaderUniforms != null) {
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//Update the uniforms
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long ptr = UploadStream.INSTANCE.uploadTo(this.shaderUniforms);
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this.data.getUniforms().updater().accept(ptr);
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UploadStream.INSTANCE.commit();
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}
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}
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@Override
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protected int setup(Viewport<?> viewport, int sourceFramebuffer, int srcWidth, int srcHeight) {
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this.fb.resize(viewport.width, viewport.height);
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this.fbTranslucent.resize(viewport.width, viewport.height);
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@@ -144,10 +148,20 @@ public class IrisVoxyRenderPipeline extends AbstractRenderPipeline {
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}
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private void doBindings() {
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if (this.shaderUniforms != null) {
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GL30.glBindBufferBase(GL_UNIFORM_BUFFER, 5, this.shaderUniforms.id);// todo: dont randomly select this to 5
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@Override
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public void bindUniforms() {
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this.bindUniforms(UNIFORM_BINDING_POINT);
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}
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@Override
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public void bindUniforms(int bindingPoint) {
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if (this.shaderUniforms != null) {
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GL30.glBindBufferBase(GL_UNIFORM_BUFFER, bindingPoint, this.shaderUniforms.id);// todo: dont randomly select this to 5
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}
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}
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private void doBindings() {
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this.bindUniforms();
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if (this.data.getSsboSet() != null) {
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this.data.getSsboSet().bindingFunction().accept(10);
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}
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@@ -221,11 +235,16 @@ public class IrisVoxyRenderPipeline extends AbstractRenderPipeline {
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}
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@Override
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public String taaFunction(AbstractSectionRenderer<?, ?> renderer, String functionName) {
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public String taaFunction(String functionName) {
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return this.taaFunction(UNIFORM_BINDING_POINT, functionName);
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}
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@Override
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public String taaFunction(int uboBindingPoint, String functionName) {
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var builder = new StringBuilder();
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if (this.data.getUniforms() != null) {
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builder.append("layout(binding = "+UNIFORM_BINDING_POINT+", std140) uniform ShaderUniformBindings ")
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builder.append("layout(binding = "+uboBindingPoint+", std140) uniform ShaderUniformBindings ")
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.append(this.data.getUniforms().layout())
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.append(";\n\n");
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}
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@@ -7,6 +7,7 @@ import me.cortex.voxy.client.core.util.IrisUtil;
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import me.cortex.voxy.client.iris.IGetIrisVoxyPipelineData;
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import me.cortex.voxy.common.Logger;
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import net.irisshaders.iris.Iris;
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import net.irisshaders.iris.api.v0.IrisApi;
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import java.util.function.BooleanSupplier;
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@@ -34,7 +35,13 @@ public class RenderPipelineFactory {
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return null;
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}
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Logger.info("Creating voxy iris render pipeline");
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try {
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return new IrisVoxyRenderPipeline(pipeData, nodeManager, nodeCleaner, traversal, frexSupplier);
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} catch (Exception e) {
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Logger.error("Failed to create iris render pipeline", e);
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IrisUtil.disableIrisShaders();
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return null;
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}
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}
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return null;
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}
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@@ -139,7 +139,7 @@ public class VoxyRenderSystem {
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this.renderDistanceTracker.setRenderDistance(VoxyConfig.CONFIG.sectionRenderDistance);
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}
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this.chunkBoundRenderer = new ChunkBoundRenderer();
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this.chunkBoundRenderer = new ChunkBoundRenderer(this.pipeline);
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Logger.info("Voxy render system created with " + geometryCapacity + " geometry capacity, using pipeline '" + this.pipeline.getClass().getSimpleName() + "' with renderer '" + sectionRenderer.getClass().getSimpleName() + "'");
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} catch (RuntimeException e) {
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@@ -233,6 +233,7 @@ public class VoxyRenderSystem {
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//this.autoBalanceSubDivSize();
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this.pipeline.preSetup(viewport);
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TimingStatistics.E.start();
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if (!IrisUtil.irisShadowActive()) {
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@@ -2,10 +2,12 @@ package me.cortex.voxy.client.core.rendering;
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import it.unimi.dsi.fastutil.longs.Long2IntOpenHashMap;
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import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
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import me.cortex.voxy.client.core.AbstractRenderPipeline;
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import me.cortex.voxy.client.core.gl.GlBuffer;
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import me.cortex.voxy.client.core.gl.GlVertexArray;
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import me.cortex.voxy.client.core.gl.shader.AutoBindingShader;
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import me.cortex.voxy.client.core.gl.shader.Shader;
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import me.cortex.voxy.client.core.gl.shader.ShaderLoader;
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import me.cortex.voxy.client.core.gl.shader.ShaderType;
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import me.cortex.voxy.client.core.rendering.util.SharedIndexBuffer;
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import me.cortex.voxy.client.core.rendering.util.UploadStream;
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@@ -35,18 +37,28 @@ public class ChunkBoundRenderer {
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private final GlBuffer uniformBuffer = new GlBuffer(128);
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private final Long2IntOpenHashMap chunk2idx = new Long2IntOpenHashMap(INIT_MAX_CHUNK_COUNT);
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private long[] idx2chunk = new long[INIT_MAX_CHUNK_COUNT];
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private final Shader rasterShader = Shader.makeAuto()
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.add(ShaderType.VERTEX, "voxy:chunkoutline/outline.vsh")
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.add(ShaderType.FRAGMENT, "voxy:chunkoutline/outline.fsh")
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.compile()
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.ubo(0, this.uniformBuffer)
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.ssbo(1, this.chunkPosBuffer);
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private final Shader rasterShader;
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private final LongOpenHashSet addQueue = new LongOpenHashSet();
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private final LongOpenHashSet remQueue = new LongOpenHashSet();
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public ChunkBoundRenderer() {
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private final AbstractRenderPipeline pipeline;
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public ChunkBoundRenderer(AbstractRenderPipeline pipeline) {
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this.chunk2idx.defaultReturnValue(-1);
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this.pipeline = pipeline;
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String vert = ShaderLoader.parse("voxy:chunkoutline/outline.vsh");
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String taa = pipeline.taaFunction("getTAA");
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if (taa != null) {
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vert = vert+"\n\n\n"+taa;
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}
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this.rasterShader = Shader.makeAuto()
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.addSource(ShaderType.VERTEX, vert)
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.defineIf("TAA", taa != null)
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.add(ShaderType.FRAGMENT, "voxy:chunkoutline/outline.fsh")
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.compile()
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.ubo(0, this.uniformBuffer)
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.ssbo(1, this.chunkPosBuffer);
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}
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public void addSection(long pos) {
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@@ -115,6 +127,7 @@ public class ChunkBoundRenderer {
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viewport.depthBoundingBuffer.bind();
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this.rasterShader.bind();
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glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, SharedIndexBuffer.INSTANCE_BB_BYTE.id());
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this.pipeline.bindUniforms();
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//Batch the draws into groups of size 32
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int count = this.chunk2idx.size();
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@@ -95,7 +95,7 @@ public class MDICSectionRenderer extends AbstractSectionRenderer<MDICViewport, B
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//The pipeline can be used to transform the renderer in abstract ways
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String vertex = ShaderLoader.parse("voxy:lod/gl46/quads2.vert");
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String taa = pipeline.taaFunction(this, "taaShift");
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String taa = pipeline.taaFunction("taaShift");
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if (taa != null) {
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vertex += "\n"+taa;//inject it at the end
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}
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@@ -107,12 +107,14 @@ public class BasicAsyncGeometryManager implements IGeometryManager {
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private SectionMeta createMeta(BuiltSection section) {
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if ((section.geometryBuffer.size%GEOMETRY_ELEMENT_SIZE)!=0) throw new IllegalStateException();
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int size = (int) (section.geometryBuffer.size/GEOMETRY_ELEMENT_SIZE);
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//clamp size upwards
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int upsized = (size+1023)&~1023;
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//Address
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int addr = (int)this.allocationHeap.alloc(size);
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int addr = (int)this.allocationHeap.alloc(upsized);
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if (addr == -1) {
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throw new IllegalStateException("Geometry OOM");
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throw new IllegalStateException("Geometry OOM. requested allocation size (in elements): " + size + ", Heap size at top remaining: " + (this.allocationHeap.getLimit()-this.allocationHeap.getSize()) + ", used elements: " + this.usedCapacity);
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}
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this.usedCapacity += size;
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this.usedCapacity += upsized;
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//Create upload
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if (this.heapUploads.put(addr, section.geometryBuffer) != null) {
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throw new IllegalStateException("Addr: " + addr);
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@@ -6,6 +6,7 @@ import net.caffeinemc.mods.sodium.client.render.chunk.ChunkRenderMatrices;
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import net.caffeinemc.mods.sodium.client.util.FogParameters;
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import net.fabricmc.loader.api.FabricLoader;
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import net.irisshaders.iris.Iris;
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import net.irisshaders.iris.api.v0.IrisApi;
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import net.irisshaders.iris.gl.IrisRenderSystem;
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import net.irisshaders.iris.shadows.ShadowRenderer;
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@@ -19,7 +20,7 @@ public class IrisUtil {
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public static CapturedViewportParameters CAPTURED_VIEWPORT_PARAMETERS;
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public static final boolean IRIS_INSTALLED = FabricLoader.getInstance().isModLoaded("iris");
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public static final boolean SHADER_SUPPORT = System.getProperty("voxy.enableExperimentalIrisPipeline", "false").equalsIgnoreCase("true");
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public static final boolean SHADER_SUPPORT = true;//System.getProperty("voxy.enableExperimentalIrisPipeline", "false").equalsIgnoreCase("true");
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private static boolean irisShadowActive0() {
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@@ -47,4 +48,10 @@ public class IrisUtil {
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public static boolean irisShaderPackEnabled() {
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return IRIS_INSTALLED && irisShaderPackEnabled0();
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}
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public static void disableIrisShaders() {
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if(IRIS_INSTALLED) disableIrisShaders0();
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}
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private static void disableIrisShaders0() {
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IrisApi.getInstance().getConfig().setShadersEnabledAndApply(false);//Disable shaders
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}
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}
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@@ -7,7 +7,9 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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import it.unimi.dsi.fastutil.objects.Object2ObjectLinkedOpenHashMap;
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import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
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import me.cortex.voxy.client.core.util.IrisUtil;
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import me.cortex.voxy.common.Logger;
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import net.irisshaders.iris.api.v0.IrisApi;
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import net.irisshaders.iris.shaderpack.ShaderPack;
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import net.irisshaders.iris.shaderpack.include.AbsolutePackPath;
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@@ -314,13 +316,14 @@ public class IrisShaderPatch {
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} catch (Exception e) {
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patchData = null;
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Logger.error("Failed to parse patch data gson",e);
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throw new ShaderLoadError("Failed to parse patch data gson",e);
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}
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if (patchData == null) {
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return null;
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}
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if (patchData.version != VERSION) {
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Logger.error("Shader has voxy patch data, but patch version is incorrect. expected " + VERSION + " got "+patchData.version);
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return null;
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throw new IllegalStateException("Shader version mismatch expected " + VERSION + " got "+patchData.version);
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}
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return new IrisShaderPatch(patchData, ipack);
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}
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@@ -0,0 +1,11 @@
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package me.cortex.voxy.client.iris;
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public class ShaderLoadError extends RuntimeException {
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public ShaderLoadError(String reason) {
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super(reason);
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}
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public ShaderLoadError(String reason, Exception cause) {
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super(reason, cause);
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}
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}
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@@ -0,0 +1,25 @@
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package me.cortex.voxy.client.mixin.iris;
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import me.cortex.voxy.client.iris.ShaderLoadError;
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import me.cortex.voxy.common.Logger;
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import net.irisshaders.iris.Iris;
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import net.irisshaders.iris.shaderpack.ShaderPack;
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import net.irisshaders.iris.shaderpack.materialmap.NamespacedId;
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import net.irisshaders.iris.shaderpack.programs.ProgramSet;
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import net.minecraft.util.Identifier;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Redirect;
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@Mixin(value = Iris.class, remap = false)
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public class MixinIris {
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@Redirect(method = "createPipeline", at = @At(value = "INVOKE", target = "Lnet/irisshaders/iris/shaderpack/ShaderPack;getProgramSet(Lnet/irisshaders/iris/shaderpack/materialmap/NamespacedId;)Lnet/irisshaders/iris/shaderpack/programs/ProgramSet;"))
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private static ProgramSet voxy$redirectProgramSet(ShaderPack shaderPack, NamespacedId dim) {
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try {
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return shaderPack.getProgramSet(dim);
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} catch (ShaderLoadError e) {
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Logger.error(e);
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return null;
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}
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}
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}
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@@ -4,6 +4,7 @@ import me.cortex.voxy.client.VoxyClientInstance;
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import me.cortex.voxy.client.config.VoxyConfig;
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import me.cortex.voxy.client.core.IGetVoxyRenderSystem;
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import me.cortex.voxy.client.core.VoxyRenderSystem;
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import me.cortex.voxy.client.core.util.IrisUtil;
|
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import me.cortex.voxy.common.Logger;
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import me.cortex.voxy.common.world.WorldEngine;
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import me.cortex.voxy.commonImpl.VoxyCommon;
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@@ -79,6 +80,14 @@ public abstract class MixinWorldRenderer implements IGetVoxyRenderSystem {
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Logger.error("Null world selected");
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return;
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}
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try {
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this.renderer = new VoxyRenderSystem(world, instance.getThreadPool());
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} catch (RuntimeException e) {
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if (IrisUtil.irisShaderPackEnabled()) {
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IrisUtil.disableIrisShaders();
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} else {
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throw e;
|
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}
|
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}
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}
|
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}
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@@ -15,8 +15,8 @@ public class AllocationArena {
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private static final int SIZE_BITS = 64 - ADDR_BITS;
|
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private static final long SIZE_MSK = (1L<<SIZE_BITS)-1;
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private static final long ADDR_MSK = (1L<<ADDR_BITS)-1;
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private final LongRBTreeSet FREE = new LongRBTreeSet();//Size Address
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private final LongRBTreeSet TAKEN = new LongRBTreeSet();//Address Size
|
||||
private final LongRBTreeSet FREE = new LongRBTreeSet(Long::compareUnsigned);//Size Address
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||||
private final LongRBTreeSet TAKEN = new LongRBTreeSet(Long::compareUnsigned);//Address Size
|
||||
|
||||
private long sizeLimit = Long.MAX_VALUE;
|
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private long totalSize;
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@@ -41,6 +41,19 @@ public class AllocationArena {
|
||||
public long getSize() {
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return this.totalSize;
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||||
}
|
||||
|
||||
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||||
public int numFreeBlocks() {
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return this.FREE.size();
|
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}
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||||
|
||||
public int getLargestFreeBlockSize(int index) {
|
||||
var iter = this.FREE.tailSet(-1).iterator();
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for (;index>0&&iter.hasPrevious();index--){iter.previousLong();}
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long slot = iter.previousLong();
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return (int) (slot>>ADDR_BITS);
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}
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||||
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||||
/*
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||||
public long allocFromLargest(int size) {//Allocates from the largest avalible block, this is useful for expanding later on
|
||||
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@@ -190,4 +203,8 @@ public class AllocationArena {
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throw new IllegalStateException("Size set smaller than current size");
|
||||
}
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}
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||||
|
||||
public long getLimit() {
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return this.sizeLimit;
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||||
}
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||||
}
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||||
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@@ -21,6 +21,10 @@ bool shouldRender(ivec3 icorner) {
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return (corner.x*corner.x + corner.z*corner.z < negInnerSec.w*negInnerSec.w) && abs(corner.y) < negInnerSec.w;
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}
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||||
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#ifdef TAA
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vec2 getTAA();
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#endif
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||||
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||||
void main() {
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uint id = (gl_InstanceID<<5)+gl_BaseInstance+(gl_VertexID>>3);
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@@ -38,4 +42,8 @@ void main() {
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||||
//cubeCornerI.y = cubeCornerI.y*1024-512;
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gl_Position = MVP * vec4(vec3(cubeCornerI+origin)*16, 1);
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gl_Position.z -= 0.0005f;
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#ifdef TAA
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gl_Position.xy += getTAA()*gl_Position.w;//Apply TAA if we have it
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||||
#endif
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||||
}
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@@ -1,8 +1,9 @@
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||||
#version 460 core
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||||
#extension GL_ARB_gpu_shader_int64 : enable
|
||||
#define VISIBILITY_ACCESS
|
||||
#define VISIBILITY_BUFFER_BINDING 2
|
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#import <voxy:lod/gl46/bindings.glsl>
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||||
layout(binding = VISIBILITY_BUFFER_BINDING, std430) restrict buffer VisibilityBuffer {
|
||||
uint visibilityData[];
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||||
};
|
||||
|
||||
layout(early_fragment_tests) in;
|
||||
|
||||
flat in uint id;
|
||||
@@ -11,5 +12,5 @@ flat in uint value;
|
||||
|
||||
void main() {
|
||||
visibilityData[id] = value;
|
||||
//colour = vec4(float(id&7u)/7, float((id>>3)&7u)/7, float((id>>6)&7u)/7, 1);
|
||||
//colour = vec4(float(id&7u)/7, float((id>>3)&7u)/7, float((id>>6)&7u)/7, 0);
|
||||
}
|
||||
@@ -105,6 +105,7 @@ vec4 computeColour(vec2 texturePos, vec4 colour) {
|
||||
|
||||
|
||||
void main() {
|
||||
//vec2 uv = vec2(0);
|
||||
//Tile is the tile we are in
|
||||
vec2 tile;
|
||||
vec2 uv2 = modf(uv, tile)*(1.0/(vec2(3.0,2.0)*256.0));
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
"iris.MixinPackRenderTargetDirectives",
|
||||
"iris.CustomUniformsAccessor",
|
||||
"iris.IrisRenderingPipelineAccessor",
|
||||
"iris.MixinIris",
|
||||
"iris.MixinIrisRenderingPipeline",
|
||||
"iris.MixinIrisSamplers",
|
||||
"iris.MixinMatrixUniforms",
|
||||
|
||||
Reference in New Issue
Block a user