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@@ -0,0 +1,4 @@
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package me.cortex.voxy.client.core.rendering.hierachical2;
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public class NodeCleaner {
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}
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@@ -368,6 +368,17 @@ public class NodeManager2 {
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this.nodeData.setNodeRequest(nodeId, requestId);
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}
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//==================================================================================================================
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// Used by the cleaning system to ensure memory capacity in the geometry store
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int markGeometryNull(int nodeId) {
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return 0;
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}
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//Removes, clears and frees itself, all children, requests and everything recursively
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void removeNodeAndChildrenRecursive(int nodeId) {
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}
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//==================================================================================================================
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public boolean writeChanges(GlBuffer nodeBuffer) {
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//TODO: use like compute based copy system or something
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