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@@ -12,6 +12,10 @@ public class Mipper {
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//TODO: mip with respect to all the variables, what that means is take whatever has the highest count and return that
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//TODO: also average out the light level and set that as the new light level
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//For now just take the most top corner
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//TODO: i think it needs to compute the _max_ light level, since e.g. if a point is bright irl
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// you can see it from really really damn far away.
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// it could be a heavily weighted average with a huge preference to the top most lighting value
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if (!Mapper.isAir(I111)) {
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return I111;
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}
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