From 4fd84cb8119e90886232a0332862380fc1bfa7b6 Mon Sep 17 00:00:00 2001 From: mcrcortex <18544518+MCRcortex@users.noreply.github.com> Date: Tue, 8 Apr 2025 13:23:57 +1000 Subject: [PATCH] Added random extra check that is probably wrong --- .../assets/voxy/shaders/lod/hierarchical/screenspace.glsl | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/src/main/resources/assets/voxy/shaders/lod/hierarchical/screenspace.glsl b/src/main/resources/assets/voxy/shaders/lod/hierarchical/screenspace.glsl index af14d93d..3bc73b91 100644 --- a/src/main/resources/assets/voxy/shaders/lod/hierarchical/screenspace.glsl +++ b/src/main/resources/assets/voxy/shaders/lod/hierarchical/screenspace.glsl @@ -20,7 +20,6 @@ layout(binding = HIZ_BINDING) uniform sampler2DShadow hizDepthSampler; vec3 minBB; vec3 maxBB; vec2 size; -float zThing; uint BASE_IDX = gl_LocalInvocationID.x*8; shared vec2[LOCAL_SIZE*8] screenPoints; @@ -47,7 +46,6 @@ void setupScreenspace(in UnpackedNode node) { minBB = base.xyz/base.w; maxBB = minBB; - zThing = -999999999999.0f; screenPoints[BASE_IDX+0] = minBB.xy*0.5f+0.5f; for (int i = 1; i < 8; i++) { @@ -55,7 +53,6 @@ void setupScreenspace(in UnpackedNode node) { vec4 pPoint = (VP*vec4(vec3((i&1)!=0,(i&2)!=0,(i&4)!=0)*(32< 1;// maxBB.z > 1 is actually wrong //|| any(lessThanEqual(minBB, vec3(0.0f, 0.0f, 0.0f))) || any(lessThanEqual(vec3(1.0f, 1.0f, 1.0f), maxBB)); }