diff --git a/src/main/resources/assets/voxy/shaders/lod/hierarchical/screenspace.glsl b/src/main/resources/assets/voxy/shaders/lod/hierarchical/screenspace.glsl index c2a84861..13b15120 100644 --- a/src/main/resources/assets/voxy/shaders/lod/hierarchical/screenspace.glsl +++ b/src/main/resources/assets/voxy/shaders/lod/hierarchical/screenspace.glsl @@ -39,7 +39,7 @@ bool checkPointInView(vec4 point) { vec3 minBB = vec3(0.0f); vec3 maxBB = vec3(0.0f); -bool insideFrustum = false; +bool frustumCulled = false; float screenSize = 0.0f; @@ -60,10 +60,10 @@ void setupScreenspace(in UnpackedNode node) { vec3 basePos = vec3(((node.pos<