diff --git a/src/main/java/me/cortex/voxy/client/core/rendering/hierachical/NodeCleaner.java b/src/main/java/me/cortex/voxy/client/core/rendering/hierachical/NodeCleaner.java index 4698a4af..73f5a696 100644 --- a/src/main/java/me/cortex/voxy/client/core/rendering/hierachical/NodeCleaner.java +++ b/src/main/java/me/cortex/voxy/client/core/rendering/hierachical/NodeCleaner.java @@ -113,6 +113,7 @@ public class NodeCleaner { //TODO: choose whether this is in nodeSpace or section/geometryId space // glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); + //This should (IN THEORY naturally align its self to the pow2 max boarder, if not... well undefined behavior is ok right?) glDispatchCompute((this.nodeManager.getCurrentMaxNodeId() + (SORTING_WORKER_SIZE*WORK_PER_THREAD) - 1) / (SORTING_WORKER_SIZE*WORK_PER_THREAD), 1, 1); this.resultTransformer.bind();