Reduced and reuse memory section, remove copies during section fetch pipeline, remove stack gathering and string forming from IdNotYetComputedException wip on cleaner
This commit is contained in:
@@ -13,7 +13,7 @@ layout(binding = LIST_BUFFER_BINDING, std430) restrict readonly buffer SetListBu
|
||||
layout(location=0) uniform uint count;
|
||||
#define SET_TO uint(-1)
|
||||
void main() {
|
||||
uint id = gl_InvocationID;//It might be this or gl_GlobalInvocationID.x
|
||||
uint id = gl_GlobalInvocationID.x;
|
||||
if (count <= id) {
|
||||
return;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user