Change structs to expected

This commit is contained in:
mcrcortex
2025-07-15 01:06:36 +10:00
parent 03b425eeb8
commit 91b5710e00
2 changed files with 6 additions and 8 deletions

View File

@@ -1,13 +1,13 @@
#version 460 core
#extension GL_EXT_mesh_shader : require
layout(binding = 0) uniform sampler2D blockModelAtlas;
layout(binding = 2) uniform sampler2D depthTex;
struct PerPrimData {
layout(location=1) perprimitiveEXT flat in PerPrimData {
uvec4 data;
};
layout(location=1) perprimitiveEXT PerPrimData primIn;
} primIn;
layout(location = 0) out vec4 outColour;

View File

@@ -29,11 +29,9 @@ struct Task {
taskPayloadSharedEXT Task task;
struct PerPrimData {
layout(location=1) perprimitiveEXT flat out PerPrimData {
uvec4 data;
};
layout(location=1) perprimitiveEXT PerPrimData primOut[];
} primOut[];
uint getQuadId() {