Fix vertex ingest

This commit is contained in:
mcrcortex
2024-02-10 08:14:34 +10:00
parent 5bf0a54686
commit 9f581d3648
2 changed files with 7 additions and 5 deletions

View File

@@ -2,6 +2,7 @@
layout(location=0) uniform sampler2D tex;
in vec2 texCoord;
in flat uint metadata;
out vec4 colour;
void main() {
colour = texture(tex, texCoord);

View File

@@ -1,15 +1,16 @@
#version 430
in vec3 pos;
in vec4 _metadata;
in vec2 uv;
layout(location=0) in vec3 pos;
layout(location=1) in vec4 _metadata;
layout(location=2) in vec2 uv;
layout(location=1) uniform mat4 transform;
out vec2 texCoord;
out flat uint metadata;
void main() {
uvec4 metadata = uvec4(_metadata*255);
uint metadata = (metadata.r<<16)|(metadata.g<<8)|(metadata.b);
uvec4 meta = uvec4(_metadata*255);
metadata = (meta.r<<16)|(meta.g<<8)|(meta.b);
gl_Position = transform * vec4(pos, 1.0);
texCoord = uv;