Fix vertex ingest
This commit is contained in:
@@ -2,6 +2,7 @@
|
||||
|
||||
layout(location=0) uniform sampler2D tex;
|
||||
in vec2 texCoord;
|
||||
in flat uint metadata;
|
||||
out vec4 colour;
|
||||
void main() {
|
||||
colour = texture(tex, texCoord);
|
||||
|
||||
Reference in New Issue
Block a user