subtract 1gb from memory limit instead of 512 mb
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@@ -50,7 +50,7 @@ public class RenderService<T extends AbstractSectionRenderer<J, Q>, J extends Vi
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//Limit to available dedicated memory if possible
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//Limit to available dedicated memory if possible
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if (Capabilities.INSTANCE.canQueryGpuMemory) {
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if (Capabilities.INSTANCE.canQueryGpuMemory) {
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//512mb less than avalible,
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//512mb less than avalible,
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long limit = Capabilities.INSTANCE.getFreeDedicatedGpuMemory() - 512*1024*1024;
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long limit = Capabilities.INSTANCE.getFreeDedicatedGpuMemory() - 1024*1024*1024;
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// Give a minimum of 512 mb requirement
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// Give a minimum of 512 mb requirement
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limit = Math.max(512*1024*1024, limit);
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limit = Math.max(512*1024*1024, limit);
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