diff --git a/src/main/resources/assets/voxy/shaders/lod/gl46/quads2.vert b/src/main/resources/assets/voxy/shaders/lod/gl46/quads2.vert index bd07f8db..ab2c9b5b 100644 --- a/src/main/resources/assets/voxy/shaders/lod/gl46/quads2.vert +++ b/src/main/resources/assets/voxy/shaders/lod/gl46/quads2.vert @@ -119,7 +119,7 @@ void main() { flags |= uint(!modelHasMipmaps(model))<<1; //Compute lighting - tinting = getLighting(extractLightId(quad)).rgb; + tinting = getLighting(extractLightId(quad)); //Apply model colour tinting uint tintColour = model.colourTint;