diff --git a/src/main/resources/assets/voxy/shaders/lod/gl46/quads2.vert b/src/main/resources/assets/voxy/shaders/lod/gl46/quads2.vert index c76ecd3f..c45fa1aa 100644 --- a/src/main/resources/assets/voxy/shaders/lod/gl46/quads2.vert +++ b/src/main/resources/assets/voxy/shaders/lod/gl46/quads2.vert @@ -119,7 +119,7 @@ void main() { gl_Position = MVP*vec4(pointPos, 1.0); //Apply taa shift - gl_Position.xy *= taaShift()*gl_Position.w; + gl_Position.xy += taaShift()*gl_Position.w;