perf tweek
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@@ -249,7 +249,7 @@ public class AsyncNodeManager {
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//Limit uploading as well as by geometry capacity being available
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// must have 50 mb of free geometry space to upload
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for (int limit = 0; limit < 200 && ((this.geometryCapacity-this.geometryManager.getGeometryUsedBytes())>50_000_000L); limit++) {
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for (int limit = 0; limit < 300 && ((this.geometryCapacity-this.geometryManager.getGeometryUsedBytes())>50_000_000L); limit++) {
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var job = this.geometryUpdateQueue.poll();
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if (job == null)
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break;
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