add todo for blockstates with emissive lighting (like magma blocks)

This commit is contained in:
mcrcortex
2025-10-20 10:47:50 +10:00
parent 01fe58172c
commit b15b70860b

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@@ -235,6 +235,8 @@ public class ModelFactory {
throw new IllegalStateException("processing a texture bake result but the block state was not in flight!!"); throw new IllegalStateException("processing a texture bake result but the block state was not in flight!!");
} }
//TODO: add thing for `blockState.hasEmissiveLighting()` and `blockState.getLuminance()`
boolean isFluid = blockState.getBlock() instanceof FluidBlock; boolean isFluid = blockState.getBlock() instanceof FluidBlock;
int modelId = -1; int modelId = -1;