Starlight compat, start on render distance slider, added viewport "api", tweeked caching rings to 6,6
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@@ -15,6 +15,8 @@
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"voxy.config.general.geometryBuffer.tooltip": "How many quads the geometry buffer can hold",
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"voxy.config.general.maxSections": "Max Sections",
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"voxy.config.general.maxSections.tooltip": "The max number of sections the renderer can contain",
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"voxy.config.general.renderDistance": "Render Distance",
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"voxy.config.general.renderDistance.tooltip": "The render distance in chunks",
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"voxy.config.threads.ingest": "Ingest",
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"voxy.config.threads.ingest.tooltip": "How many threads voxy will use for ingesting new chunks",
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@@ -4,7 +4,6 @@
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"compatibilityLevel": "JAVA_17",
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"client": [
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"joml.AccessFrustumIntersection",
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"minecraft.MixinBackgroundRenderer",
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"minecraft.MixinClientChunkManager",
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"minecraft.MixinDebugHud",
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"minecraft.MixinMinecraftClient",
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