diff --git a/src/main/java/me/cortex/voxy/client/core/rendering/section/geometry/BasicSectionGeometryData.java b/src/main/java/me/cortex/voxy/client/core/rendering/section/geometry/BasicSectionGeometryData.java index 2b5b3cfb..eb2598f4 100644 --- a/src/main/java/me/cortex/voxy/client/core/rendering/section/geometry/BasicSectionGeometryData.java +++ b/src/main/java/me/cortex/voxy/client/core/rendering/section/geometry/BasicSectionGeometryData.java @@ -36,6 +36,8 @@ public class BasicSectionGeometryData implements IGeometryData { GlBuffer buffer = null; if (!(Capabilities.INSTANCE.isNvidia && ThreadUtils.isWindows)) { buffer = new GlBuffer(geometryCapacity);//Only do this if we are not on nvidia + //TODO: FIXME: TEST, see if the issue is that we are trying to zero the entire buffer, try only zeroing increments + // or dont zero it at all } else { Logger.info("Running on windows nvidia, using workaround sparse buffer allocation"); }