From c25643525ac7c8d10f4c842669a4ed84f709df20 Mon Sep 17 00:00:00 2001 From: mcrcortex <18544518+MCRcortex@users.noreply.github.com> Date: Sun, 31 Aug 2025 18:33:07 +1000 Subject: [PATCH] todos --- .../rendering/section/geometry/BasicSectionGeometryData.java | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/main/java/me/cortex/voxy/client/core/rendering/section/geometry/BasicSectionGeometryData.java b/src/main/java/me/cortex/voxy/client/core/rendering/section/geometry/BasicSectionGeometryData.java index 2b5b3cfb..eb2598f4 100644 --- a/src/main/java/me/cortex/voxy/client/core/rendering/section/geometry/BasicSectionGeometryData.java +++ b/src/main/java/me/cortex/voxy/client/core/rendering/section/geometry/BasicSectionGeometryData.java @@ -36,6 +36,8 @@ public class BasicSectionGeometryData implements IGeometryData { GlBuffer buffer = null; if (!(Capabilities.INSTANCE.isNvidia && ThreadUtils.isWindows)) { buffer = new GlBuffer(geometryCapacity);//Only do this if we are not on nvidia + //TODO: FIXME: TEST, see if the issue is that we are trying to zero the entire buffer, try only zeroing increments + // or dont zero it at all } else { Logger.info("Running on windows nvidia, using workaround sparse buffer allocation"); }