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@@ -266,9 +266,10 @@ public class VoxyRenderSystem {
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UploadStream.INSTANCE.tick();
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UploadStream.INSTANCE.tick();
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while (this.renderDistanceTracker.setCenterAndProcess(viewport.cameraX, viewport.cameraZ) && VoxyClient.isFrexActive());//While FF is active, run until everything is processed
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while (this.renderDistanceTracker.setCenterAndProcess(viewport.cameraX, viewport.cameraZ) && VoxyClient.isFrexActive());//While FF is active, run until everything is processed
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TimingStatistics.I.start();
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//Done here as is allows less gl state resetup
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//Done here as is allows less gl state resetup
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this.modelService.tick(Math.max(3_000_000-(System.nanoTime()-startTime), 500_000));
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this.modelService.tick(900_000);
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TimingStatistics.I.stop();
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}
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}
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GPUTiming.INSTANCE.marker();
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GPUTiming.INSTANCE.marker();
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TimingStatistics.postDynamic.stop();
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TimingStatistics.postDynamic.stop();
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@@ -54,7 +54,7 @@ public class WorldEngine {
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this.instanceIn = instance;
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this.instanceIn = instance;
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int cacheSize = 1024;
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int cacheSize = 1024;
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if (Runtime.getRuntime().maxMemory()>=(1L<<32)-200<<20) {
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if (Runtime.getRuntime().maxMemory()>=(1L<<32)-(200L<<20)) {
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cacheSize = 2048;
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cacheSize = 2048;
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}
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}
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