Even more pain, but gpu side should fully work ™️
This commit is contained in:
@@ -70,6 +70,7 @@ void setupScreenspace(in UnpackedNode node) {
|
||||
|
||||
//Checks if the node is implicitly culled (outside frustum)
|
||||
bool outsideFrustum() {
|
||||
//printf("Cull point (%f %f %f)x(%f %f %f)", maxBB.x, maxBB.y, maxBB.z, minBB.x, minBB.y, minBB.z);
|
||||
return any(lessThanEqual(maxBB, vec3(-1f, -1f, 0f))) || any(lessThanEqual(vec3(1f, 1f, 1f), minBB));
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user