Seperated out the projection matrix from vanilla terrain projection
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@@ -3,4 +3,9 @@ accessWidener v1 named
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accessible field net/minecraft/client/texture/SpriteContents image Lnet/minecraft/client/texture/NativeImage;
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accessible field net/minecraft/client/render/Frustum frustumIntersection Lorg/joml/FrustumIntersection;
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accessible field net/minecraft/client/render/LightmapTextureManager texture Lnet/minecraft/client/texture/NativeImageBackedTexture;
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accessible field net/minecraft/client/color/block/BlockColors providers Lnet/minecraft/util/collection/IdList;
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accessible field net/minecraft/client/color/block/BlockColors providers Lnet/minecraft/util/collection/IdList;
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accessible field net/minecraft/client/render/GameRenderer zoomX F
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accessible field net/minecraft/client/render/GameRenderer zoomY F
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accessible field net/minecraft/client/render/GameRenderer zoom F
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accessible method net/minecraft/client/render/GameRenderer getFov (Lnet/minecraft/client/render/Camera;FZ)D
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