changed priority
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@@ -29,7 +29,7 @@ public class ServiceThreadPool {
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private final ThreadGroup threadGroup;
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private final ThreadGroup threadGroup;
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public ServiceThreadPool(int threadCount) {
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public ServiceThreadPool(int threadCount) {
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this(threadCount, 1);//Maybe change to 3
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this(threadCount, 3);//Maybe change to 3
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}
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}
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public ServiceThreadPool(int threadCount, int priority) {
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public ServiceThreadPool(int threadCount, int priority) {
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@@ -47,7 +47,7 @@ public class ServiceThreadPool {
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CpuLayout.setThreadAffinity(CpuLayout.CORES[2 + (threadId % (CpuLayout.CORES.length - 2))]);
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CpuLayout.setThreadAffinity(CpuLayout.CORES[2 + (threadId % (CpuLayout.CORES.length - 2))]);
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}
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}
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if (threadId != 0) {
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if (threadId != 0) {
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ThreadUtils.SetSelfThreadPriorityWin32(ThreadUtils.WIN32_THREAD_PRIORITY_LOWEST);
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ThreadUtils.SetSelfThreadPriorityWin32(-1);
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//ThreadUtils.SetSelfThreadPriorityWin32(ThreadUtils.WIN32_THREAD_MODE_BACKGROUND_BEGIN);
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//ThreadUtils.SetSelfThreadPriorityWin32(ThreadUtils.WIN32_THREAD_MODE_BACKGROUND_BEGIN);
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}
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}
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this.worker(threadId);
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this.worker(threadId);
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