mcrcortex
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1d1e244f03
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Working on leaf
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2024-08-12 08:28:34 +10:00 |
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mcrcortex
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445c583a5b
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Config for threading
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2024-08-07 14:11:44 +10:00 |
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mcrcortex
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403317fd29
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Swap to a single ServiceThreadPool workload
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2024-08-06 21:50:05 +10:00 |
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mcrcortex
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e4fe056586
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Render basics
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2024-08-04 22:08:49 +10:00 |
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mcrcortex
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0bb04b2f8e
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Very Close
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2024-08-04 19:17:56 +10:00 |
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mcrcortex
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0366c42cf3
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_basic_ Rendering
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2024-08-04 12:52:33 +10:00 |
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mcrcortex
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082885a5eb
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Remove nvmesh and gl46 meshlets for the time being
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2024-08-03 13:27:23 +10:00 |
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mcrcortex
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2f07b8420b
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Fk enhanced forloop bullshit
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2024-08-01 13:27:05 +10:00 |
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mcrcortex
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6fdcde856b
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Compute shader buffer transfer converter
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2024-08-01 12:44:09 +10:00 |
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mcrcortex
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433f3ace9f
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Fix bakery ™️
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2024-07-30 10:42:33 +10:00 |
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mcrcortex
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9329a7885d
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CCC
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2024-07-20 20:27:22 +10:00 |
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mcrcortex
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d5cf684215
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Beans3
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2024-07-18 19:59:23 +10:00 |
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mcrcortex
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4f02eca7c9
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Beans2
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2024-07-18 12:33:08 +10:00 |
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mcrcortex
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d7b555fca6
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Beans
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2024-07-18 11:22:57 +10:00 |
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mcrcortex
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9d4f912808
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AA
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2024-07-18 10:52:43 +10:00 |
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mcrcortex
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26825e358f
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Fixes and tweeks
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2024-07-16 20:47:49 +10:00 |
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mcrcortex
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5d58e9e4da
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ITS WORKING EVEN MORE
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2024-07-16 18:02:52 +10:00 |
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mcrcortex
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72e35557a4
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it works!
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2024-07-16 00:14:53 +10:00 |
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mcrcortex
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0ff2db1881
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Working even better
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2024-07-15 20:40:13 +10:00 |
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mcrcortex
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4cbd7af3d0
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Working better
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2024-07-15 19:34:22 +10:00 |
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mcrcortex
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91e93dea2b
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Performance tinkering
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2024-07-15 10:41:04 +10:00 |
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mcrcortex
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3cec8b281c
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Restructure A
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2024-07-13 10:47:11 +10:00 |
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mcrcortex
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86f1770af3
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much wow
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2024-07-12 10:47:46 +10:00 |
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mcrcortex
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6ba56a133e
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Small change
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2024-07-11 19:55:19 +10:00 |
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mcrcortex
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1e855a0ed0
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Shader compiles
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2024-07-11 16:50:32 +10:00 |
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mcrcortex
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716bf097bf
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Alot of gpu work
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2024-07-10 23:02:00 +10:00 |
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mcrcortex
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8ed121f71e
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Slight reorg
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2024-07-10 00:16:32 +09:00 |
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mcrcortex
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a7c6768449
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Much work much wow
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2024-07-10 00:03:59 +09:00 |
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mcrcortex
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67edb4a44b
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Update to 1.21
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2024-06-29 22:00:01 +09:00 |
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mcrcortex
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25ddb83d22
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WIP
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2024-06-11 23:06:24 +10:00 |
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mcrcortex
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b885d7c1ec
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Size 62 meshlets + major fix for hiz culling
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2024-05-09 21:46:42 +10:00 |
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mcrcortex
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7a6669fb7d
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plonk
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2024-05-09 13:22:29 +10:00 |
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mcrcortex
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01d5436e2d
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Rem
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2024-05-07 09:49:04 +10:00 |
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mcrcortex
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abbe1c21ed
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Pain
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2024-05-07 09:48:32 +10:00 |
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mcrcortex
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dba69f9470
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aaa
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2024-05-06 09:58:27 +10:00 |
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mcrcortex
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52baa303dc
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Culling
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2024-04-17 11:22:11 +10:00 |
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mcrcortex
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6ebc4739b9
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wip hiz
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2024-04-15 01:08:32 +10:00 |
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mcrcortex
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cce96fc867
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made it 62 quad in size
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2024-04-14 04:05:07 +10:00 |
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mcrcortex
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2b8efbfb8f
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it work
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2024-04-14 03:34:00 +10:00 |
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mcrcortex
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a25447a92b
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It dobedobedoba be partially working
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2024-04-14 02:09:39 +10:00 |
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mcrcortex
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2b77800ed9
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Fixes
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2024-04-13 11:22:14 +10:00 |
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mcrcortex
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9b433781a5
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Work on the funny
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2024-04-13 09:50:59 +10:00 |
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mcrcortex
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af9c45bb51
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Finished mesh implementation optimized gl46 shader
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2024-03-13 19:25:09 +10:00 |
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mcrcortex
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283084cfa8
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Partial support for mesh shaders
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2024-03-11 10:18:48 +10:00 |
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mcrcortex
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4116d78bf3
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a
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2024-02-29 12:53:23 +10:00 |
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mcrcortex
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4426d02fbe
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Micro quad size increase + fix boarder outline around ssao
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2024-02-26 14:59:22 +10:00 |
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mcrcortex
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9df9b6fc89
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attemped fix for ssao outline
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2024-02-26 09:08:15 +10:00 |
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mcrcortex
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b961705ea3
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Remove the need for full screen texture copy for ssao
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2024-02-23 01:50:03 +10:00 |
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mcrcortex
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1e793630e7
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Fixed side facing "AO"/lighting/shading, fix slight race condition in clearing data
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2024-02-22 22:50:46 +10:00 |
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mcrcortex
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8cd0d418b5
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0.1.4, added render distance slider, disabled caching until better solution can be found
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2024-02-22 16:21:09 +10:00 |
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