Commit Graph

142 Commits

Author SHA1 Message Date
mcrcortex
b885d7c1ec Size 62 meshlets + major fix for hiz culling 2024-05-09 21:46:42 +10:00
mcrcortex
7a6669fb7d plonk 2024-05-09 13:22:29 +10:00
mcrcortex
01d5436e2d Rem 2024-05-07 09:49:04 +10:00
mcrcortex
abbe1c21ed Pain 2024-05-07 09:48:32 +10:00
mcrcortex
dba69f9470 aaa 2024-05-06 09:58:27 +10:00
mcrcortex
52baa303dc Culling 2024-04-17 11:22:11 +10:00
mcrcortex
6ebc4739b9 wip hiz 2024-04-15 01:08:32 +10:00
mcrcortex
cce96fc867 made it 62 quad in size 2024-04-14 04:05:07 +10:00
mcrcortex
2b8efbfb8f it work 2024-04-14 03:34:00 +10:00
mcrcortex
a25447a92b It dobedobedoba be partially working 2024-04-14 02:09:39 +10:00
mcrcortex
2b77800ed9 Fixes 2024-04-13 11:22:14 +10:00
mcrcortex
9b433781a5 Work on the funny 2024-04-13 09:50:59 +10:00
mcrcortex
1dd2373f5f Try catches 2024-03-23 12:08:15 +10:00
mcrcortex
8f1bd46081 Fixes for quotations, free translucent, fix boss bar 2024-03-16 15:25:31 +10:00
mcrcortex
af9c45bb51 Finished mesh implementation optimized gl46 shader 2024-03-13 19:25:09 +10:00
mcrcortex
283084cfa8 Partial support for mesh shaders 2024-03-11 10:18:48 +10:00
mcrcortex
d28bed6699 Fix Context selection 2024-03-02 12:39:40 +10:00
mcrcortex
4116d78bf3 a 2024-02-29 12:53:23 +10:00
mcrcortex
4426d02fbe Micro quad size increase + fix boarder outline around ssao 2024-02-26 14:59:22 +10:00
mcrcortex
9df9b6fc89 attemped fix for ssao outline 2024-02-26 09:08:15 +10:00
mcrcortex
b961705ea3 Remove the need for full screen texture copy for ssao 2024-02-23 01:50:03 +10:00
mcrcortex
1e793630e7 Fixed side facing "AO"/lighting/shading, fix slight race condition in clearing data 2024-02-22 22:50:46 +10:00
mcrcortex
9f067b397b Dont bundle cloth-config 2024-02-22 18:50:32 +10:00
mcrcortex
8cd0d418b5 0.1.4, added render distance slider, disabled caching until better solution can be found 2024-02-22 16:21:09 +10:00
mcrcortex
7f21ef1d66 Attempted fix for outline 2024-02-22 09:06:14 +10:00
mcrcortex
63c1e06262 Small reword 2024-02-21 16:30:11 +10:00
mcrcortex
b9749d3092 Starlight compat, start on render distance slider, added viewport "api", tweeked caching rings to 6,6 2024-02-21 14:53:38 +10:00
mcrcortex
5b689c622a Version 0.1.1 2024-02-21 07:41:22 +10:00
mcrcortex
184f5ba498 Added logo 2024-02-20 19:15:05 +10:00
mcrcortex
0eb28acfc5 Reenabled cache, added translation, set default slider quality to 10 2024-02-20 18:37:31 +10:00
mcrcortex
c18726652c Autmatic iris support 2024-02-20 08:06:43 +10:00
mcrcortex
71cfe67fe7 Iris support v1 2024-02-18 12:02:57 +10:00
mcrcortex
4d29cc4889 Micro optimization 2024-02-17 20:36:25 +10:00
mcrcortex
56997ee80a Fixed intel 2024-02-17 15:41:26 +10:00
mcrcortex
a50b115068 womp womp 2024-02-17 10:53:32 +10:00
mcrcortex
53d5d1c41f AAA 2024-02-16 22:32:17 +10:00
mcrcortex
6ac4071f1b EA 2024-02-16 00:24:52 +10:00
mcrcortex
4392a39783 Added basic world seperation 2024-02-12 15:07:23 +10:00
mcrcortex
9f581d3648 Fix vertex ingest 2024-02-10 08:14:34 +10:00
mcrcortex
5bf0a54686 Began work on a "permanent/proper" fix for determining what pixels are tinted and what arnt and by how much 2024-02-09 23:52:41 +10:00
mcrcortex
2aaed386c4 minor tweaks 2024-02-09 15:03:47 +10:00
mcrcortex
861fa40c6c Fixed biome colours when loading new biomes, Started on save selector 2024-02-09 13:20:47 +10:00
mcrcortex
a20a1ce7fc Fix amd 2024-02-09 11:08:38 +10:00
mcrcortex
1ea4b25573 Added no mipping 2024-02-07 14:06:31 +10:00
mcrcortex
006a900d41 Added no mipping 2024-02-06 15:42:23 +10:00
mcrcortex
e197e07c94 Seperated out the projection matrix from vanilla terrain projection 2024-02-06 15:12:37 +10:00
mcrcortex
af1800226d WIP 2024-02-05 22:51:04 +10:00
mcrcortex
81ce54fe4b Optimized draw call counts 2024-02-04 19:28:03 +10:00
mcrcortex
ba93e3f872 Added rocks db 2024-02-04 15:34:41 +10:00
mcrcortex
0069855c5f Changed core 2024-02-03 21:43:44 +10:00