Commit Graph

347 Commits

Author SHA1 Message Date
mcrcortex
a15978d1fb Funny very incorrect tinkering of culling 2024-11-01 17:28:30 +10:00
mcrcortex
7fa62375c6 QQQQ 2024-10-24 23:38:29 +10:00
mcrcortex
182e66daff cc 2024-09-30 13:18:33 +10:00
mcrcortex
640da6c1be oops 2024-09-29 10:44:50 +10:00
mcrcortex
3d2129c1d4 BB 2024-09-29 10:44:16 +10:00
mcrcortex
5e72b945c4 debug pain 2024-09-24 13:40:15 +10:00
mcrcortex
3a800ec9ca Added build task removal 2024-09-24 11:05:58 +10:00
mcrcortex
10391c48c7 AaAaA 2024-09-24 10:40:51 +10:00
mcrcortex
00cf0c73e3 Fixed other issues? 2024-09-24 00:19:25 +10:00
mcrcortex
f53a81099e Fixed culling? 2024-09-24 00:11:10 +10:00
mcrcortex
f9a8f9b1c2 Tweeks 2024-09-23 22:48:47 +10:00
mcrcortex
27ed49fcd9 BBBB 2024-09-23 10:03:09 +10:00
mcrcortex
ad7660e4d6 More and more working? 2024-09-23 03:02:18 +10:00
mcrcortex
7eaa8483b8 aaa 2024-09-23 01:58:33 +10:00
mcrcortex
87238bdb45 It works EVEN BETTER 2024-09-23 01:10:43 +10:00
mcrcortex
aafc475843 IT WORKS!!!!!! 2024-09-22 23:57:08 +10:00
mcrcortex
78d5c224a8 More node 2024-09-22 11:09:25 +10:00
mcrcortex
b875d5fc25 Prep v2 2024-09-19 00:28:36 +10:00
mcrcortex
df5c34c626 Even more pain, but gpu side should fully work ™️ 2024-09-17 01:00:03 +10:00
mcrcortex
0aeb0fbf21 implemented gpu traversal i think? 2024-09-16 15:46:09 +10:00
mcrcortex
d5045731ad Prepare 2024-09-16 15:08:48 +10:00
mcrcortex
1c0e0cc666 Added memory verification option 2024-09-15 19:54:00 +10:00
mcrcortex
b9a3d18b56 Incremental traversal system works 2024-09-15 12:10:32 +10:00
mcrcortex
76aaf3824d AA 2024-09-11 22:49:00 +10:00
mcrcortex
756431b581 World and work stuff 2024-09-02 08:10:13 +10:00
mcrcortex
c0cc236c40 Per world voxel engine 2024-08-23 00:02:11 +10:00
mcrcortex
1a42f115fb More work 2024-08-22 09:19:29 +10:00
mcrcortex
fbdd65bc00 Rework to SectionRouter 2024-08-20 10:36:18 +10:00
mcrcortex
306956839a Continue work 2024-08-16 16:22:22 +10:00
mcrcortex
d4714989b4 More work on node manager 2024-08-13 09:18:56 +10:00
mcrcortex
1d1e244f03 Working on leaf 2024-08-12 08:28:34 +10:00
mcrcortex
f055234463 More work on update types + hacky add override to dummy render everything as true 2024-08-09 22:15:20 +10:00
mcrcortex
6450069d8a Move to SectionUpdate as a data wrapper 2024-08-09 00:09:32 +10:00
mcrcortex
c8bcfc3b6d Fixed counting issue 2024-08-08 20:14:06 +10:00
mcrcortex
3ba1c76414 Only import full chunk sections 2024-08-08 19:54:22 +10:00
mcrcortex
7f25f5ff5d fixed uhoh 2024-08-08 19:46:39 +10:00
mcrcortex
15391a6f91 child emptiness tracking 2024-08-08 19:37:38 +10:00
mcrcortex
b81fd46929 Another flag 2024-08-08 02:05:23 +10:00
mcrcortex
fce77cbd5f add launch flag to disable verifying world section access is correct 2024-08-08 01:44:09 +10:00
mcrcortex
163d1f9f43 Move thread package 2024-08-08 00:41:33 +10:00
mcrcortex
d2483283f5 Attempt to improve lighting 2024-08-08 00:40:17 +10:00
mcrcortex
f536b0cd74 cache 2024-08-07 23:10:42 +10:00
mcrcortex
445c583a5b Config for threading 2024-08-07 14:11:44 +10:00
mcrcortex
a5122d31a4 Attempted more fixes for ServiceThreadPool race conditions when removing services 2024-08-07 12:42:36 +10:00
mcrcortex
0135c63b88 Attempted last resort fix for thread pool 2024-08-07 02:18:06 +10:00
mcrcortex
395112fc40 A 2024-08-07 02:01:22 +10:00
mcrcortex
323cd95bff Swap to chunk count estimation 2024-08-07 01:54:21 +10:00
mcrcortex
4bb05252aa woops 2024-08-07 01:50:27 +10:00
mcrcortex
8797ee56a8 World importer uses service system 2024-08-07 01:47:22 +10:00
mcrcortex
6eed71656d Optimizations aswell as the option to disable section verification 2024-08-07 00:06:02 +10:00