mcrcortex
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2c62c876fa
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more shader logging
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2025-10-19 10:57:24 +10:00 |
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mcrcortex
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a0512ef044
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Ingest on chunk loaded
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2025-10-18 17:30:35 +10:00 |
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mcrcortex
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ddbc1c27e4
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tweeks
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2025-10-12 15:38:33 +10:00 |
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mcrcortex
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2f49d03953
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tweak thing (hoping compiles to mad (unsure if doing & -1 on the conditional is better))
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2025-10-12 00:52:45 +10:00 |
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mcrcortex
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3350e01eca
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delete old vertex shader
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2025-10-12 00:52:04 +10:00 |
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mcrcortex
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eb8cd8ba62
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fix thing
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2025-10-12 00:52:03 +10:00 |
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mcrcortex
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dbac73048f
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abstract and pull out vertex shader internals
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2025-10-11 23:50:45 +10:00 |
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mcrcortex
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c9eddb2cbb
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bean
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2025-10-11 23:45:17 +10:00 |
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mcrcortex
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8f34fc24fb
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fix more oopsies
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2025-10-11 23:45:06 +10:00 |
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mcrcortex
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f4509d6f0d
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update
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2025-10-11 23:44:53 +10:00 |
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mcrcortex
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0d79e316e3
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fix another oopsie
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2025-10-11 16:57:42 +10:00 |
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mcrcortex
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12b0c29c01
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1.21.10
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2025-10-08 23:07:27 +10:00 |
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mcrcortex
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4dcb7cad6d
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version bump
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2025-10-08 10:34:23 +10:00 |
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mcrcortex
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e2beabe2d3
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small cleanup
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2025-10-07 13:39:02 +10:00 |
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mcrcortex
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34caf07d8c
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Add occlusion debug util
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2025-10-07 13:21:15 +10:00 |
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mcrcortex
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ab1c8b0f71
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improve chunk outline matching sodium checks
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2025-10-07 13:14:59 +10:00 |
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mcrcortex
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b2d62ec807
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Fix crash on macos
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2025-10-05 22:54:39 +10:00 |
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mcrcortex
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72d1fccacf
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include 1.21.10
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2025-10-04 12:25:40 +10:00 |
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mcrcortex
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241edb946b
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build test
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2025-10-02 21:40:04 +10:00 |
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mcrcortex
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e855f87011
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test thing
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2025-10-02 21:30:18 +10:00 |
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mcrcortex
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792f248c38
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more fast
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2025-10-02 20:55:30 +10:00 |
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mcrcortex
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7cf33bc0cd
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speed
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2025-10-02 20:53:58 +10:00 |
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mcrcortex
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4d4f4abcfc
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test build speed
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2025-10-02 20:42:10 +10:00 |
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mcrcortex
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5ca07e574a
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cache on commit
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2025-10-02 20:38:37 +10:00 |
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mcrcortex
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02c9d0aa5e
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remove useless action
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2025-10-02 20:33:58 +10:00 |
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mcrcortex
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69511b6d1f
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wrong ordering of matricies
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2025-10-02 20:05:13 +10:00 |
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mcrcortex
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8e111aa7e4
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wrapper validation v4
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2025-10-02 19:30:44 +10:00 |
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mcrcortex
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f846ec0825
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only specify neibhors if the state did change
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2025-10-02 19:13:04 +10:00 |
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mcrcortex
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1d53f658a7
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trigger neighbor mesh rebuild if rebuild mask says so
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2025-10-02 19:10:05 +10:00 |
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mcrcortex
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303d3f0f46
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&types
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2025-10-02 19:09:24 +10:00 |
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mcrcortex
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35bd5fa414
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forward neighbor edge msk
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2025-10-02 18:40:47 +10:00 |
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mcrcortex
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c2f6fda5c8
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am so stupid
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2025-10-02 18:39:57 +10:00 |
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mcrcortex
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83eea856e1
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Added hud debug entry, added support for tinting in dark dimensions, attempted to add/fix auto updating block data from older versions (wip)
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2025-10-02 18:01:37 +10:00 |
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mcrcortex
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da5d7bc95e
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Initial 1.21.9 support (Issues with entity model baking and F3 debug)
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2025-10-01 16:08:10 +10:00 |
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mcrcortex
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1438c16558
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Sodium update
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2025-10-01 16:06:41 +10:00 |
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mcrcortex
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0968b25968
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things
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2025-09-30 18:59:15 +10:00 |
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mcrcortex
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b364713268
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if
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2025-09-28 14:11:03 +10:00 |
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mcrcortex
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ff7aecadb2
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compute neighbor mask
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2025-09-26 10:24:35 +10:00 |
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mcrcortex
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02d0d024d6
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Changes to commands
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2025-09-26 10:02:11 +10:00 |
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mcrcortex
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471d00b534
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TODOS and tweeks
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2025-09-26 10:01:58 +10:00 |
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mcrcortex
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0cf46b3d5d
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dont crash on blockstate deserialization errors
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2025-09-25 19:59:11 +10:00 |
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mcrcortex
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bc4bf03a64
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force fluid tinting
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2025-09-24 23:08:32 +10:00 |
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mcrcortex
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77d51dd27d
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use tinting metadata in vert/frag
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2025-09-24 22:52:46 +10:00 |
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mcrcortex
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474a8a7e3c
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model metadata
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2025-09-24 22:32:27 +10:00 |
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mcrcortex
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ae7004f5d8
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reduce batching delay to 10
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2025-09-24 13:27:12 +10:00 |
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mcrcortex
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944e1c3c7f
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tweek
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2025-09-24 13:09:21 +10:00 |
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mcrcortex
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83975c8a98
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fix using wrong mesher during building
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2025-09-24 11:10:44 +10:00 |
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mcrcortex
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6f748cbe12
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taa file override
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2025-09-23 21:11:33 +10:00 |
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mcrcortex
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7ca910e35a
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fixes
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2025-09-23 13:05:41 +10:00 |
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mcrcortex
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3f94bba49e
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not air return
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2025-09-22 13:47:13 +10:00 |
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