mcrcortex
9e442ef854
1.21.5 partial
2025-04-01 16:10:10 +10:00
mcrcortex
40c4101bec
Added render distance slider and implementation
2025-03-31 00:57:54 +10:00
mcrcortex
12404348e5
remove #line 1
2025-03-28 09:54:47 +10:00
mcrcortex
e812b13ef7
Things
2025-03-26 16:03:17 +10:00
mcrcortex
560ca9092c
Things
2025-03-25 11:20:56 +10:00
mcrcortex
6cadf85b6a
Changed config, fixed crashes and issues with world importing
2025-03-24 17:48:17 +10:00
mcrcortex
68a17f0578
Fixes and tweeks for things
2025-03-24 13:49:15 +10:00
mcrcortex
eb7172aaba
Stuff kinda works
2025-03-21 22:47:16 +10:00
mcrcortex
aea98cb6e4
Handle empty child list in traversal shader
2025-03-16 14:51:09 +10:00
mcrcortex
ff82c2d761
Tinker
2025-03-04 12:14:28 +10:00
mcrcortex
d475b114ee
remove print
2025-02-24 12:00:31 +10:00
mcrcortex
6e05679b3e
use exact screenspace area of AABB instead of screenspace bounding box of AABB for computing decending
2025-02-24 11:57:39 +10:00
mcrcortex
db43e26b8a
Wip stuff
2025-02-05 09:39:55 +10:00
mcrcortex
b6289a901c
More crying
2025-01-28 06:18:06 +10:00
mcrcortex
4d6859db43
node clean something, its still broken mode
2025-01-28 06:03:06 +10:00
mcrcortex
1048d38b4d
Work on geometry cleaning
2025-01-28 03:14:14 +10:00
mcrcortex
9ded4d4b13
Sorting works
2025-01-27 07:28:08 +10:00
mcrcortex
d6500d2227
Continued work on geometry removal
2025-01-25 04:14:00 +10:00
mcrcortex
194cf672ee
lower value + extra debug
2025-01-22 08:07:47 +10:00
mcrcortex
75ad35e057
Add scratch buffer for position.
...
Fixes lods "disappearing" when you zoom in
2025-01-21 21:50:44 +10:00
mcrcortex
07b00bc710
Wip on frame tracking,
...
add import statistics
2025-01-13 06:42:28 +10:00
mcrcortex
5242104d87
Other stuff
2024-12-24 12:57:17 +10:00
mcrcortex
df2611f0b7
Compute utility
2024-12-24 12:56:30 +10:00
mcrcortex
5bb91bb1eb
Wip on many things
...
Added partial inner node child update support
2024-12-22 18:10:28 +10:00
mcrcortex
6ed4c92c94
Reduced and reuse memory section, remove copies during section fetch pipeline, remove stack gathering and string forming from IdNotYetComputedException wip on cleaner
2024-12-14 16:23:46 +10:00
mcrcortex
a62413ed0b
Thanks gore for the help, add extra frustum check
2024-12-13 15:57:51 +10:00
mcrcortex
2057ced33d
More
2024-12-13 15:14:42 +10:00
mcrcortex
f8d9cb8855
Fixing hiz Slowly
2024-12-13 15:03:17 +10:00
mcrcortex
029a7df71a
Added taskbar progress on windows when importing worlds
...
Fixed memory leak in RenderDataFactory4
Moved shader debug options
Inital work on visibility sorting and node cleanup
Added optional cleanup system to services.
Track (and added to f3) GlBuffer and MemoryBuffer count and sizes.
More work on finishing node manager (its still broken when importing for some reason, requiring reload)
2024-12-13 12:47:59 +10:00
mcrcortex
523fd89f97
Added option to change subdivision size
2024-12-05 22:38:31 +10:00
mcrcortex
3b25d2d535
Fix postprocessing being weird
2024-12-05 00:28:06 +10:00
mcrcortex
812342b4da
A
2024-12-03 21:22:39 +10:00
mcrcortex
4312472534
fixed/greatly improved hiz culling maybe
2024-12-01 23:35:25 +10:00
mcrcortex
fac00a81d3
Manually expanded shader
2024-11-17 22:40:01 +10:00
mcrcortex
5979b17891
Fix lighting
2024-11-17 21:18:05 +10:00
mcrcortex
0a7c0c573c
blub
2024-11-17 19:26:11 +10:00
mcrcortex
a15978d1fb
Funny very incorrect tinkering of culling
2024-11-01 17:28:30 +10:00
mcrcortex
7fa62375c6
QQQQ
2024-10-24 23:38:29 +10:00
mcrcortex
3d2129c1d4
BB
2024-09-29 10:44:16 +10:00
mcrcortex
5e72b945c4
debug pain
2024-09-24 13:40:15 +10:00
mcrcortex
10391c48c7
AaAaA
2024-09-24 10:40:51 +10:00
mcrcortex
f53a81099e
Fixed culling?
2024-09-24 00:11:10 +10:00
mcrcortex
f9a8f9b1c2
Tweeks
2024-09-23 22:48:47 +10:00
mcrcortex
ad7660e4d6
More and more working?
2024-09-23 03:02:18 +10:00
mcrcortex
7eaa8483b8
aaa
2024-09-23 01:58:33 +10:00
mcrcortex
87238bdb45
It works EVEN BETTER
2024-09-23 01:10:43 +10:00
mcrcortex
aafc475843
IT WORKS!!!!!!
2024-09-22 23:57:08 +10:00
mcrcortex
78d5c224a8
More node
2024-09-22 11:09:25 +10:00
mcrcortex
df5c34c626
Even more pain, but gpu side should fully work ™️
2024-09-17 01:00:03 +10:00
mcrcortex
0aeb0fbf21
implemented gpu traversal i think?
2024-09-16 15:46:09 +10:00