Commit Graph

15 Commits

Author SHA1 Message Date
mcrcortex
a391f34ab7 Textures almost working, fixed up the mesher being a dumbass 2024-01-25 12:46:16 +10:00
mcrcortex
dd953fc774 Began major engineering on texturing 2024-01-24 22:49:55 +10:00
mcrcortex
a3216b26eb Wip reverse indexing 2024-01-23 11:46:47 +10:00
mcrcortex
0baafeb310 increase face light effect 2024-01-22 18:05:44 +10:00
mcrcortex
17cac4fb26 I am the biggest dumbass to ever exist (forgets the most important thing with occlusion culling) 2024-01-20 15:03:10 +10:00
mcrcortex
df6c56d62d Began work on config, found out that i dont think occlusion culling is doing occlusion culling 2024-01-20 14:56:54 +10:00
mcrcortex
e3bd036385 package rename + storage backend abstraction 2024-01-19 12:07:47 +10:00
mcrcortex
10a0db8e04 Made it reloadable, added import command, fixed race conditions and many other things 2024-01-14 10:14:01 +10:00
mcrcortex
5d2a0e2de8 Tinkering trying to add intel gpu support, however its multidrawindirect does not work correctly, might need to try multidrawindrectcounted 2024-01-13 17:55:31 +10:00
mcrcortex
79cfe99e8d Improves perf alot 2024-01-13 13:59:51 +10:00
mcrcortex
6ef2902e0c Alot of work 2023-12-01 11:53:35 +10:00
mcrcortex
e4da00a430 more work 2023-11-16 22:56:28 +10:00
mcrcortex
7e74d4fec8 Rasterized occlusion culling 2023-11-16 12:55:35 +10:00
mcrcortex
92e31986b1 Setup for rasterized occlusion culling 2023-11-14 09:31:33 +10:00
mcrcortex
046a419e4f Initial commit 2023-11-14 08:16:22 +10:00