mcrcortex
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a9c079661d
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Automaticly ingest chunks created by chunky
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2024-07-20 20:28:58 +10:00 |
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mcrcortex
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9329a7885d
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CCC
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2024-07-20 20:27:22 +10:00 |
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mcrcortex
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c04bf8b351
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Automaticly ingest chunks created by chunky
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2024-07-20 20:27:17 +10:00 |
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mcrcortex
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d5cf684215
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Beans3
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2024-07-18 19:59:23 +10:00 |
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mcrcortex
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4f02eca7c9
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Beans2
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2024-07-18 12:33:08 +10:00 |
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mcrcortex
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d7b555fca6
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Beans
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2024-07-18 11:22:57 +10:00 |
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mcrcortex
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9d4f912808
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AA
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2024-07-18 10:52:43 +10:00 |
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MCRcortex
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086a7ee6a9
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Use non-meshlet backend
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2024-07-17 23:10:38 +10:00 |
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mcrcortex
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26825e358f
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Fixes and tweeks
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2024-07-16 20:47:49 +10:00 |
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mcrcortex
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5d58e9e4da
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ITS WORKING EVEN MORE
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2024-07-16 18:02:52 +10:00 |
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mcrcortex
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72e35557a4
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it works!
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2024-07-16 00:14:53 +10:00 |
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mcrcortex
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0ff2db1881
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Working even better
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2024-07-15 20:40:13 +10:00 |
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mcrcortex
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4cbd7af3d0
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Working better
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2024-07-15 19:34:22 +10:00 |
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mcrcortex
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5b5939855f
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World tinkering
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2024-07-15 12:24:50 +10:00 |
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mcrcortex
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91e93dea2b
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Performance tinkering
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2024-07-15 10:41:04 +10:00 |
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mcrcortex
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37b85057c3
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Restructure B
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2024-07-13 13:19:47 +10:00 |
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mcrcortex
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3cec8b281c
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Restructure A
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2024-07-13 10:47:11 +10:00 |
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mcrcortex
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86f1770af3
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much wow
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2024-07-12 10:47:46 +10:00 |
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mcrcortex
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707c0b1c85
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Created PrintfInjector to use printf inside shaders
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2024-07-11 22:34:59 +10:00 |
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mcrcortex
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6ba56a133e
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Small change
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2024-07-11 19:55:19 +10:00 |
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mcrcortex
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1e855a0ed0
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Shader compiles
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2024-07-11 16:50:32 +10:00 |
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mcrcortex
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716bf097bf
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Alot of gpu work
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2024-07-10 23:02:00 +10:00 |
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mcrcortex
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8ed121f71e
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Slight reorg
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2024-07-10 00:16:32 +09:00 |
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mcrcortex
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e5333cb2e9
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Merge branch 'master' into meshlet_culling
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2024-07-10 00:04:13 +09:00 |
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mcrcortex
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a7c6768449
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Much work much wow
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2024-07-10 00:03:59 +09:00 |
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mcrcortex
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867431751a
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Fix format hopefully
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2024-07-02 22:35:44 +09:00 |
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mcrcortex
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e1c7bb18a9
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Fix format hopefully
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2024-07-02 22:35:28 +09:00 |
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mcrcortex
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12b2dce779
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Node
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2024-07-02 22:35:14 +09:00 |
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mcrcortex
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d290fade13
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Uncomment renderdoc
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2024-06-29 22:02:46 +09:00 |
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mcrcortex
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1cb72cb87c
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Merge remote-tracking branch 'origin/master'
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2024-06-29 22:01:31 +09:00 |
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mcrcortex
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67edb4a44b
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Update to 1.21
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2024-06-29 22:00:01 +09:00 |
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mcrcortex
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16e37d9b77
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More work on nodes
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2024-06-27 08:02:35 +09:00 |
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Philanche
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e5b298d759
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Fix tooltips being set to the wrong key in the threads tab.
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2024-06-23 14:37:20 +02:00 |
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mcrcortex
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90b8143808
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More node stuff
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2024-06-16 08:53:32 +10:00 |
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mcrcortex
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25ddb83d22
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WIP
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2024-06-11 23:06:24 +10:00 |
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MCRcortex
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38cecb908a
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Merge pull request #52 from Xenthio/NoOceanSeams
Fiix very noticable overlap with large bodies of water.
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2024-06-01 15:23:42 +10:00 |
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Xenthio
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122652951b
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Stop disabling depth mask for transparent render pass.
We can abuse depth mask to fix overlapping with vanilla rendering
Might have repercussions but I can't find anything it breaks
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2024-06-01 14:39:54 +10:00 |
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mcrcortex
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584028ae7a
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Tweeks
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2024-05-12 08:56:03 +10:00 |
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mcrcortex
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b885d7c1ec
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Size 62 meshlets + major fix for hiz culling
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2024-05-09 21:46:42 +10:00 |
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mcrcortex
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7a6669fb7d
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plonk
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2024-05-09 13:22:29 +10:00 |
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mcrcortex
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05e8145fa6
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FixMem
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2024-05-07 10:08:56 +10:00 |
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mcrcortex
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01d5436e2d
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Rem
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2024-05-07 09:49:04 +10:00 |
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mcrcortex
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abbe1c21ed
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Pain
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2024-05-07 09:48:32 +10:00 |
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mcrcortex
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dba69f9470
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aaa
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2024-05-06 09:58:27 +10:00 |
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mcrcortex
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52baa303dc
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Culling
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2024-04-17 11:22:11 +10:00 |
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mcrcortex
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6ebc4739b9
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wip hiz
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2024-04-15 01:08:32 +10:00 |
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mcrcortex
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cce96fc867
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made it 62 quad in size
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2024-04-14 04:05:07 +10:00 |
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mcrcortex
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2b8efbfb8f
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it work
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2024-04-14 03:34:00 +10:00 |
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mcrcortex
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a25447a92b
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It dobedobedoba be partially working
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2024-04-14 02:09:39 +10:00 |
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mcrcortex
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2b77800ed9
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Fixes
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2024-04-13 11:22:14 +10:00 |
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