mcrcortex
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b9749d3092
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Starlight compat, start on render distance slider, added viewport "api", tweeked caching rings to 6,6
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2024-02-21 14:53:38 +10:00 |
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mcrcortex
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5b689c622a
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Version 0.1.1
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2024-02-21 07:41:22 +10:00 |
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mcrcortex
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184f5ba498
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Added logo
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2024-02-20 19:15:05 +10:00 |
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mcrcortex
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0eb28acfc5
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Reenabled cache, added translation, set default slider quality to 10
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2024-02-20 18:37:31 +10:00 |
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mcrcortex
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c18726652c
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Autmatic iris support
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2024-02-20 08:06:43 +10:00 |
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mcrcortex
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71cfe67fe7
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Iris support v1
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2024-02-18 12:02:57 +10:00 |
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mcrcortex
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4d29cc4889
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Micro optimization
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2024-02-17 20:36:25 +10:00 |
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mcrcortex
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56997ee80a
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Fixed intel
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2024-02-17 15:41:26 +10:00 |
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mcrcortex
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a50b115068
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womp womp
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2024-02-17 10:53:32 +10:00 |
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mcrcortex
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53d5d1c41f
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AAA
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2024-02-16 22:32:17 +10:00 |
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mcrcortex
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6ac4071f1b
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EA
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2024-02-16 00:24:52 +10:00 |
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mcrcortex
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4392a39783
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Added basic world seperation
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2024-02-12 15:07:23 +10:00 |
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mcrcortex
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9f581d3648
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Fix vertex ingest
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2024-02-10 08:14:34 +10:00 |
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mcrcortex
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5bf0a54686
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Began work on a "permanent/proper" fix for determining what pixels are tinted and what arnt and by how much
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2024-02-09 23:52:41 +10:00 |
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mcrcortex
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2aaed386c4
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minor tweaks
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2024-02-09 15:03:47 +10:00 |
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mcrcortex
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861fa40c6c
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Fixed biome colours when loading new biomes, Started on save selector
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2024-02-09 13:20:47 +10:00 |
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mcrcortex
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a20a1ce7fc
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Fix amd
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2024-02-09 11:08:38 +10:00 |
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mcrcortex
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1ea4b25573
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Added no mipping
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2024-02-07 14:06:31 +10:00 |
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mcrcortex
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006a900d41
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Added no mipping
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2024-02-06 15:42:23 +10:00 |
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mcrcortex
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e197e07c94
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Seperated out the projection matrix from vanilla terrain projection
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2024-02-06 15:12:37 +10:00 |
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mcrcortex
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af1800226d
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WIP
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2024-02-05 22:51:04 +10:00 |
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mcrcortex
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81ce54fe4b
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Optimized draw call counts
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2024-02-04 19:28:03 +10:00 |
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mcrcortex
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ba93e3f872
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Added rocks db
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2024-02-04 15:34:41 +10:00 |
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mcrcortex
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0069855c5f
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Changed core
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2024-02-03 21:43:44 +10:00 |
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mcrcortex
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b00abc10ad
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A
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2024-02-03 09:04:57 +10:00 |
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mcrcortex
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d051a9d990
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Tinkering
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2024-02-02 20:41:43 +10:00 |
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mcrcortex
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ebe2fcc752
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SSAO works
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2024-02-01 22:47:05 +10:00 |
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mcrcortex
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f0bf39b848
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Rename
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2024-01-31 22:42:56 +10:00 |
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mcrcortex
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e90a623a01
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Change mipping
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2024-01-31 22:19:27 +10:00 |
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mcrcortex
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8860feb58a
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Began work on biome colouring
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2024-01-30 21:51:33 +10:00 |
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mcrcortex
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a3f043a577
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Began work on post processing
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2024-01-30 20:55:46 +10:00 |
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mcrcortex
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10bb73adf6
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Tweeks and fixes
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2024-01-30 11:13:48 +10:00 |
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mcrcortex
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23c8c9a072
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Fully works
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2024-01-29 21:31:24 +10:00 |
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mcrcortex
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e33b8deb32
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Most things work?
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2024-01-29 19:17:26 +10:00 |
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mcrcortex
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c2c622226b
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Hacked in translucency rendering without sorting
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2024-01-29 15:39:48 +10:00 |
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mcrcortex
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4d28a5a8c9
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Fixed directional culling and added AABB raster
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2024-01-29 15:12:50 +10:00 |
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mcrcortex
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787dc88c43
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Finished GeometryManager and added AABB raster support
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2024-01-29 12:35:09 +10:00 |
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mcrcortex
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d499a19d4e
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Added alpha discard flag to faces
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2024-01-29 11:50:46 +10:00 |
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mcrcortex
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6302d3db1e
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Lots of fixes
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2024-01-29 11:18:16 +10:00 |
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mcrcortex
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c4efd29206
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It works even more :3
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2024-01-28 22:14:04 +10:00 |
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mcrcortex
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205f043f2e
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It works
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2024-01-28 19:53:03 +10:00 |
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mcrcortex
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81e98c8daf
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Almost all works
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2024-01-28 19:02:40 +10:00 |
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mcrcortex
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3f6647af70
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Continued work on block models
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2024-01-27 01:32:50 +10:00 |
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mcrcortex
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77b5c91737
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Textures work
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2024-01-25 14:36:53 +10:00 |
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mcrcortex
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a391f34ab7
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Textures almost working, fixed up the mesher being a dumbass
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2024-01-25 12:46:16 +10:00 |
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mcrcortex
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c2f7712448
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More work on texturing and planning
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2024-01-25 08:44:50 +10:00 |
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mcrcortex
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dd953fc774
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Began major engineering on texturing
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2024-01-24 22:49:55 +10:00 |
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mcrcortex
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a3216b26eb
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Wip reverse indexing
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2024-01-23 11:46:47 +10:00 |
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mcrcortex
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0baafeb310
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increase face light effect
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2024-01-22 18:05:44 +10:00 |
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mcrcortex
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c3e7f5db67
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Renames
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2024-01-21 20:52:17 +10:00 |
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