Files
voxy/src/main/resources/assets/voxelmon/shaders/quads.frag
2023-11-14 08:16:22 +10:00

8 lines
215 B
GLSL

#version 460 core
layout(location = 0) in flat vec4 colour;
layout(location = 0) out vec4 outColour;
void main() {
//TODO: randomly discard the fragment with respect to the alpha value
outColour = colour;
}