Files
voxy/src/main/resources/assets/zenith/shaders/bakery/position_tex.fsh
2024-01-27 01:32:50 +10:00

9 lines
144 B
GLSL

#version 430
layout(location=0) uniform sampler2D tex;
in vec2 texCoord;
out vec4 colour;
void main() {
colour = texture(tex, texCoord);
}