fixed stencil state leaking
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@@ -144,6 +144,9 @@ public class IrisVoxyRenderPipeline extends AbstractRenderPipeline {
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this.fbTranslucent.getDepthTex().id, sourceFrameBuffer,
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viewport, new Matrix4f(viewport.vanillaProjection).mul(viewport.modelView));
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glColorMask(true, true, true, true);
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} else {
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// normally disabled by AbstractRenderPipeline but since we are skipping it we do it here
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glDisable(GL_STENCIL_TEST);
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}
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}
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