Tweeked priotiy

This commit is contained in:
mcrcortex
2025-05-17 11:34:18 +10:00
parent 947802d5ed
commit 74ecc39921

View File

@@ -43,7 +43,7 @@ public class RenderGenerationService {
int unique = COUNTER.incrementAndGet();
int lvl = WorldEngine.MAX_LOD_LAYER-WorldEngine.getLevel(this.position);
lvl = Math.min(lvl, 3);//Make the 2 highest quality have equal priority
this.priority = (((lvl*3L + Math.min(this.attempts, 4))*2 + this.addin) <<32) + Integer.toUnsignedLong(unique);
this.priority = (((lvl*3L + Math.min(this.attempts, 5))*2 + this.addin) <<32) + Integer.toUnsignedLong(unique);
this.addin = 0;
}
}
@@ -164,7 +164,6 @@ public class RenderGenerationService {
this.taskMapLock.unlockWrite(stamp);
if (other != null) {//Weve been replaced
MESH_FAILED_COUNTER.incrementAndGet();
//Request the block
if (e.isIdBlockId) {
//TODO: maybe move this to _after_ task as been readded to queue??
@@ -202,8 +201,11 @@ public class RenderGenerationService {
}
}
if (task.hasDoneModelRequestInner && task.hasDoneModelRequestOuter) {
if (task.hasDoneModelRequestOuter || task.hasDoneModelRequestInner) {
MESH_FAILED_COUNTER.incrementAndGet();
}
if (task.hasDoneModelRequestInner && task.hasDoneModelRequestOuter) {
task.attempts++;
try {
Thread.sleep(1);
@@ -211,6 +213,10 @@ public class RenderGenerationService {
throw new RuntimeException(ex);
}
} else {
if (task.hasDoneModelRequestInner) {
task.attempts++;//This is because it can be baking and just model thing isnt keeping up
}
if (!task.hasDoneModelRequestInner) {
//The reason for the extra id parameter is that we explicitly add/check against the exception id due to e.g. requesting accross a chunk boarder wont be captured in the request
if (e.auxData == null)//the null check this is because for it to be, the inner must already be computed
@@ -220,7 +226,6 @@ public class RenderGenerationService {
//If this happens... aahaha painnnn
if (task.hasDoneModelRequestOuter) {
task.attempts++;
MESH_FAILED_COUNTER.incrementAndGet();
}
if ((!task.hasDoneModelRequestOuter) && e.auxData != null) {