fuck
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@@ -119,7 +119,7 @@ void main() {
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flags |= uint(!modelHasMipmaps(model))<<1;
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//Compute lighting
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tinting = getLighting(extractLightId(quad)).rgb;
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tinting = getLighting(extractLightId(quad));
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//Apply model colour tinting
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uint tintColour = model.colourTint;
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