Boop
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@@ -91,11 +91,11 @@ public class VoxyConfigScreenFactory implements ModMenuApi {
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.setDefaultValue(DEFAULT.maxSections)
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.build());
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category.addEntry(entryBuilder.startIntSlider(Text.translatable("voxy.config.general.renderDistance"), config.maxSections, 16, 2048)
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.setTooltip(Text.translatable("voxy.config.general.renderDistance.tooltip"))
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.setSaveConsumer(val -> config.renderDistance = val)
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.setDefaultValue(DEFAULT.renderDistance)
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.build());
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//category.addEntry(entryBuilder.startIntSlider(Text.translatable("voxy.config.general.renderDistance"), config.maxSections, 16, 2048)
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// .setTooltip(Text.translatable("voxy.config.general.renderDistance.tooltip"))
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// .setSaveConsumer(val -> config.renderDistance = val)
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// .setDefaultValue(DEFAULT.renderDistance)
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// .build());
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//category.addEntry(entryBuilder.startIntSlider(Text.translatable("voxy.config.general.compression"), config.savingCompressionLevel, 1, 21)
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// .setTooltip(Text.translatable("voxy.config.general.compression.tooltip"))
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@@ -14,6 +14,7 @@ import static org.lwjgl.opengl.ARBDirectStateAccess.glCopyNamedBufferSubData;
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import static org.lwjgl.opengl.ARBDirectStateAccess.glFlushMappedNamedBufferRange;
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import static org.lwjgl.opengl.ARBMapBufferRange.*;
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import static org.lwjgl.opengl.GL11.glFinish;
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import static org.lwjgl.opengl.GL42.GL_ALL_BARRIER_BITS;
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import static org.lwjgl.opengl.GL42.glMemoryBarrier;
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import static org.lwjgl.opengl.GL42C.GL_BUFFER_UPDATE_BARRIER_BIT;
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import static org.lwjgl.opengl.GL43.GL_SHADER_STORAGE_BARRIER_BIT;
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@@ -86,6 +87,7 @@ public class UploadStream {
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this.flushList.clear();
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}
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glMemoryBarrier(GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT | GL_BUFFER_UPDATE_BARRIER_BIT);
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glMemoryBarrier(GL_ALL_BARRIER_BITS);
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//Execute all the copies
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for (var entry : this.uploadList) {
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@@ -0,0 +1,92 @@
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package me.cortex.voxy.client.terrain.util;
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public class QuadTreeClosestPositionFinder {
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public QuadTreeClosestPositionFinder() {
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}
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private static abstract class Node {
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}
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/*
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private static class InnerNode extends Node {
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private final long[] nodes = new long[1+8*8+8*8*8*8];
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private final Node[] children = new Node[8*8*8*8*8*8];
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private long getClosestPoint(long nodePos, int cx, int cz) {
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long node = -1;//this.nodes[];
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if (node == -1) {
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return -1;
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}
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float metric = Float.MAX_VALUE;
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int pos = 0;
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while (node != -1) {
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int id = Long.numberOfTrailingZeros(node);
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node &= ~(1L << id);
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int x = id & 7;
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int y = (id >> 3) & 7;
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}
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return -1;
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}
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}*/
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/*
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private static class PartialNode extends Node {
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private long fullMSK;
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private final Node[] children = new Node[8*8];
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private final int lvl;
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private PartialNode(int lvl) {
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this.lvl = lvl;
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}
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private long getClosestPoint(int[] cacheArray, int cx, int cz) {
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long node = this.fullMSK;
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int minDist = Integer.MAX_VALUE;
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int pointCounter = 0;
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while (node != -1) {
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int id = Long.numberOfTrailingZeros(node);
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node &= ~(1L << id);
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int x = id & 7;
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int z = (id >> 3) & 7;
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int dx = Math.abs(x - (cx >> this.lvl));
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int dz = Math.abs(z - (cz >> this.lvl));
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int dist = Math.max(dx, dz);
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if (dist < minDist) {
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pointCounter = 0;
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minDist = dist;
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}
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if (dist == minDist) {
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cacheArray[pointCounter++] = id;
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}
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}
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return -1;
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}
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}*/
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/*
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private static class InnerNode extends Node {
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private final Node[] nodes = new Node[4];
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private final int lvl;
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private static final int[] ORDERING = new int[]{
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0b00_01_10_11,
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0b01_00_11_10,
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0b10_00_11_01,
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0b11_01_10_00,
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};
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private InnerNode(int lvl) {
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this.lvl = lvl;
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}
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public long getClosestEmpty(long cMin, int cx, int cz) {
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int id = (((cz>>this.lvl)&1)<<1) | ((cx>>this.lvl)&1);
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int ordering = ORDERING[id];
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}
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}*/
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}
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