Commit Graph

378 Commits

Author SHA1 Message Date
mcrcortex
aac3db90d3 Fix MixinThreadExecutor 2025-01-28 04:11:39 +10:00
mcrcortex
1048d38b4d Work on geometry cleaning 2025-01-28 03:14:14 +10:00
mcrcortex
9ded4d4b13 Sorting works 2025-01-27 07:28:08 +10:00
mcrcortex
d0e969dcf6 Remove unused import 2025-01-26 20:00:51 +10:00
mcrcortex
783f87f22d More force crash on failed initial load packet 2025-01-26 20:00:09 +10:00
mcrcortex
402d682d6e Revert render service 2025-01-25 04:15:06 +10:00
mcrcortex
d6500d2227 Continued work on geometry removal 2025-01-25 04:14:00 +10:00
mcrcortex
d0b5f32e2d Update the child mask after removing nodes 2025-01-25 02:19:15 +10:00
mcrcortex
7454179313 Add auto fragmenting storage option 2025-01-22 23:37:28 +10:00
mcrcortex
194cf672ee lower value + extra debug 2025-01-22 08:07:47 +10:00
mcrcortex
5a3ef0fe69 Performance benching 2025-01-22 05:49:17 +10:00
mcrcortex
7f62b76691 Woops 2025-01-21 21:51:44 +10:00
mcrcortex
75ad35e057 Add scratch buffer for position.
Fixes lods "disappearing" when you zoom in
2025-01-21 21:50:44 +10:00
mcrcortex
44c66d5c26 Wip 2025-01-21 05:35:22 +10:00
mcrcortex
3dcfd196a1 More logging 2025-01-15 03:40:14 +10:00
mcrcortex
b7d8f82a3d Added subpixel range 2025-01-15 03:00:55 +10:00
mcrcortex
dbf1188b12 Added opacity based mipping 2025-01-15 01:24:37 +10:00
mcrcortex
6539e69fb0 added devauth
Added some extra checks
Made RD 1024
2025-01-14 19:27:48 +10:00
mcrcortex
07b00bc710 Wip on frame tracking,
add import statistics
2025-01-13 06:42:28 +10:00
mcrcortex
d090703d32 Sigh build script 2025-01-13 00:27:22 +10:00
mcrcortex
b08ba23889 Force crash on join game packet failure 2025-01-11 20:37:42 +10:00
mcrcortex
b8fda63ef3 Update to 1.21.4 2025-01-11 20:04:37 +10:00
mcrcortex
316f42cf03 Change loading time 2025-01-05 08:40:20 +10:00
mcrcortex
7b9c31b770 git commit time Closure 2025-01-05 08:35:55 +10:00
mcrcortex
67347048b5 Who knows if this works 2025-01-05 08:31:34 +10:00
mcrcortex
73cc91fa0d Tweek build thing temporarily 2025-01-05 08:29:21 +10:00
mcrcortex
a1ed14e8cb Dont know if this is a nice place to put it 2025-01-05 02:17:26 +10:00
mcrcortex
8321d3feee Imports 2025-01-05 02:17:04 +10:00
mcrcortex
46283fec0e Ref D 2025-01-05 02:14:33 +10:00
mcrcortex
65244bc43d Ref C 2025-01-05 02:13:43 +10:00
mcrcortex
ed0bd1a2b5 Ref B 2025-01-05 02:13:11 +10:00
mcrcortex
7def1b487c Ref A 2025-01-05 02:09:38 +10:00
mcrcortex
2f7f7f4f6b Exclude unused shared objects/jni, reducing the jar final size by ~4.5x
Thanks earth for helping with hell
2025-01-04 00:22:22 +10:00
mcrcortex
1a3ad7d701 Support other depth types 2024-12-25 11:59:00 +10:00
mcrcortex
5242104d87 Other stuff 2024-12-24 12:57:17 +10:00
mcrcortex
a369d61024 Sort region files 2024-12-24 12:57:02 +10:00
mcrcortex
df2611f0b7 Compute utility 2024-12-24 12:56:30 +10:00
mcrcortex
663a352586 Fix error in resizing 2024-12-24 12:56:05 +10:00
mcrcortex
412768c57e Wip on node removal support on child existence change 2024-12-23 09:08:25 +10:00
mcrcortex
5bb91bb1eb Wip on many things
Added partial inner node child update support
2024-12-22 18:10:28 +10:00
mcrcortex
d9d433f47c Things 2024-12-16 14:10:58 +10:00
mcrcortex
c3701ad903 gl debug utils 2024-12-15 12:59:34 +10:00
mcrcortex
6ed4c92c94 Reduced and reuse memory section, remove copies during section fetch pipeline, remove stack gathering and string forming from IdNotYetComputedException wip on cleaner 2024-12-14 16:23:46 +10:00
mcrcortex
fdeed5c257 Wip, shader tweeks, manager tweeks, wip on cleaner 2024-12-14 13:42:14 +10:00
mcrcortex
aa1ba08f70 More debug 2024-12-13 23:03:32 +10:00
mcrcortex
a62413ed0b Thanks gore for the help, add extra frustum check 2024-12-13 15:57:51 +10:00
mcrcortex
2057ced33d More 2024-12-13 15:14:42 +10:00
mcrcortex
f8d9cb8855 Fixing hiz Slowly 2024-12-13 15:03:17 +10:00
mcrcortex
09b1029030 Hackfix meshing to remove gaps 2024-12-13 14:36:59 +10:00
mcrcortex
2c778ce5ec Remove todo 2024-12-13 12:50:15 +10:00