Commit Graph

115 Commits

Author SHA1 Message Date
mcrcortex
e778fce6d6 "Fixed" tp 2024-02-20 10:28:45 +10:00
mcrcortex
10327c2908 Start on tp working 2024-02-20 09:19:34 +10:00
mcrcortex
c18726652c Autmatic iris support 2024-02-20 08:06:43 +10:00
mcrcortex
7975e3816c Removed expicit dependency on iris 2024-02-18 20:46:39 +10:00
mcrcortex
71cfe67fe7 Iris support v1 2024-02-18 12:02:57 +10:00
mcrcortex
4d29cc4889 Micro optimization 2024-02-17 20:36:25 +10:00
mcrcortex
56997ee80a Fixed intel 2024-02-17 15:41:26 +10:00
mcrcortex
a50b115068 womp womp 2024-02-17 10:53:32 +10:00
mcrcortex
53d5d1c41f AAA 2024-02-16 22:32:17 +10:00
mcrcortex
8293f0cfdd Removed caching rings, tinkered with model bakery, tweeked upload counts, moved inital ring fill offthread 2024-02-16 17:50:58 +10:00
mcrcortex
6ac4071f1b EA 2024-02-16 00:24:52 +10:00
mcrcortex
f91755b043 E 2024-02-14 21:13:54 +10:00
mcrcortex
31f228f725 Woops 2024-02-13 01:56:04 +10:00
mcrcortex
2fad1f96d7 Fix serialization registering not working in prod 2024-02-13 00:09:28 +10:00
mcrcortex
3096745982 World seperation, path config, faster importing/ingesting, fixed render error when client model id hadnt been computed, version bump 2024-02-12 22:14:54 +10:00
mcrcortex
99d821e1ec Added world engine getter 2024-02-12 15:53:55 +10:00
mcrcortex
4392a39783 Added basic world seperation 2024-02-12 15:07:23 +10:00
mcrcortex
ada7af983f Added conditional config idea 2024-02-12 12:15:44 +10:00
mcrcortex
4d236169ba Serialization system works 2024-02-12 12:12:06 +10:00
mcrcortex
0c866c8af6 Added experimental TranslocatingStorageAdaptor 2024-02-12 10:52:05 +10:00
mcrcortex
57cd448520 Began work on configuration system for storage 2024-02-10 23:21:50 +10:00
mcrcortex
9f581d3648 Fix vertex ingest 2024-02-10 08:14:34 +10:00
mcrcortex
5bf0a54686 Began work on a "permanent/proper" fix for determining what pixels are tinted and what arnt and by how much 2024-02-09 23:52:41 +10:00
mcrcortex
c1460b649c Fixed very critical woopsie in ordering 2024-02-09 22:52:26 +10:00
mcrcortex
e932273240 Slight abstraction on id gen 2024-02-09 16:01:17 +10:00
mcrcortex
2aaed386c4 minor tweaks 2024-02-09 15:03:47 +10:00
mcrcortex
137396b0ac Cleanup old stuff 2024-02-09 14:03:14 +10:00
mcrcortex
cadb7219b9 Hackfix for translucency being double applied 2024-02-09 13:58:00 +10:00
mcrcortex
861fa40c6c Fixed biome colours when loading new biomes, Started on save selector 2024-02-09 13:20:47 +10:00
mcrcortex
a20a1ce7fc Fix amd 2024-02-09 11:08:38 +10:00
mcrcortex
69b200f894 Aaaa 2024-02-08 17:23:13 +10:00
mcrcortex
7a59330eb6 Work on fluid 2024-02-07 18:22:53 +10:00
mcrcortex
f0f5842734 Moved section compression to a storage backend adaptor to make it configurable 2024-02-07 14:28:49 +10:00
mcrcortex
1ea4b25573 Added no mipping 2024-02-07 14:06:31 +10:00
mcrcortex
006a900d41 Added no mipping 2024-02-06 15:42:23 +10:00
mcrcortex
e197e07c94 Seperated out the projection matrix from vanilla terrain projection 2024-02-06 15:12:37 +10:00
mcrcortex
af1800226d WIP 2024-02-05 22:51:04 +10:00
mcrcortex
81ce54fe4b Optimized draw call counts 2024-02-04 19:28:03 +10:00
mcrcortex
ba93e3f872 Added rocks db 2024-02-04 15:34:41 +10:00
mcrcortex
86f3b04b37 Added render cache 2024-02-03 23:43:32 +10:00
mcrcortex
0069855c5f Changed core 2024-02-03 21:43:44 +10:00
mcrcortex
b00abc10ad A 2024-02-03 09:04:57 +10:00
mcrcortex
dcc41f138d Fixed funky stuff when loading new blocks and terrain 2024-02-02 21:59:08 +10:00
mcrcortex
d051a9d990 Tinkering 2024-02-02 20:41:43 +10:00
mcrcortex
ebe2fcc752 SSAO works 2024-02-01 22:47:05 +10:00
mcrcortex
f0bf39b848 Rename 2024-01-31 22:42:56 +10:00
mcrcortex
e90a623a01 Change mipping 2024-01-31 22:19:27 +10:00
mcrcortex
8860feb58a Began work on biome colouring 2024-01-30 21:51:33 +10:00
mcrcortex
a3f043a577 Began work on post processing 2024-01-30 20:55:46 +10:00
mcrcortex
80bd0d7c67 Remove old funtionality of quad encoder 2024-01-30 14:38:27 +10:00